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Events / Using Games to Engage Students and Enhance their Learning

Using Games to Engage Students and Enhance their Learning

Butler Library Room 212

Register here.

Are you a Columbia instructor looking to engage your students in their learning through games? In this session, we will explore gamification strategies that engage students, view examples of educational games, and discuss the intentional integration of game-based principles into curricula. Participants will draft a plan for using games that align with their course objectives and assessments.

Please note: this session is only open to participants of the Codex Conquest events hosted by the Columbia University Libraries, April 24-25, 2017.